Gold A Pie For A Pie Debugging

I recently switched from Java to C++ and am still getting used to it. Im currently coding the Gold problem A Pie for A Pie and I am having an error with getting multiset’s upper_bound to work:

#include <iostream>
#include <algorithm>
#include <set>
#include <vector>

using namespace std;

class Rating {
    public:
        int b;
        int e;
};

class Pie {
    public:
        int id;
        Rating r;
};

struct bessieCmp {
    bool operator() (Pie a, Pie b) const{
        return (a.r.b > b.r.b);
    }
};

struct elsieCmp {
    bool operator() (Pie a, Pie b) const{
        return (a.r.e > b.r.e);
    }
};

const int NUM = 100001;
int N, D;
int BFS[2][NUM]; // 0 is bessie, 1 is elsie
bool V[2][NUM];
Pie B[NUM], E[NUM]; // all of bessie/elsie's pies
multiset<Pie, bessieCmp> BC; // bessie and elsie's current pies
multiset<Pie, elsieCmp> EC;
vector<int> R; // root node ids(all bessie pies that have elsie rating 0)

void bessieBFS(int id, int d) {
    if(V[0][id]) return;
    V[0][id] = true;
    
    auto ptr = BC.upper_bound(BC, BC + NUM - 1, d-1);

}

void elsieBFS(int id, int d){
    if(V[1][id]) return;
    V[1][id] = true;
}

int main(){
    fill(BFS, BFS + 100000, 100002);

    // get data
    cin >> N >> D;
    for(int i = 1; i <= N; i++){
        B[i].id = i;
        cin >> B[i].r.b >> B[i].r.e;
        BC.insert(B[i]);

        if(B[i].r.e == 0) {
            BFS[0][i] = 0;
            R.push_back(i);
        }else {
            BC.insert(B[i]);
        }
    }
    for(int i = 1; i <= N; i++){
        E[i].id = N + i;
        cin >> E[i].r.b >> E[i].r.e;
        EC.insert(E[i]);
    }

    // run bfs
    for(int i = 0, n = R.size(); i < n; i++){
        bessieBFS(R[i], 0);
    }
}

specifically, I’m getting red squiggles under the line that says

auto ptr = BC.upper_bound(BC, BC + NUM - 1, d-1);

Specifically under the ‘upper bound’, and I’m not quite sure what’s wrong here. I tried searching online and viewing the official solution’s code but Im stuck on what I’m doing wrong. Any help appreciated!

What editor are you using? Usually, hovering over the squiggles will tell you what’s wrong with it.